More traitor events, including new multi-traitor events.We’ve made gaining skills faster towards the beginning and more intuitive on the whole: for instance, practical jobs like welding will give more experience, while fabricating items now increases skills less than before.Ī bunch of other additions, changes and improvements, such as: ![]() Security will perform random checks for stolen items in your inventory, and they will do a better job noticing acts of thievery aboard stations. ![]() Outpost security is better at catching thieves. No more need to wait for the next round to get your items, or rush to the cargo bay to beat your crewmates to the goods. Option to buy items straight to your inventory. Rotatable structures in the sub editor, opening up a whole world of possibilities for all of you mad scientist sub editors out there. See some of the highlights below, and read more on our blog. This Winter Patch will be focusing more on quality-of-life changes, balancing, bugfixes and optimizations, with a sprinkling of new content as well. xml and the game’s source code publicly available on GitHub for modding.The year is almost at its end, and we’ve one more update left to release before that. Share and discover mods directly via Steam Workshop.
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